| Command | Availability |
| ?-allatoms | Game Master (debugging) |
| List the number of each atom type in the world, as well as the total number of atoms. |
| |
| ?-allmobs | Game Master (debugging) |
| List the number of mobs on each z level. |
| |
| ?-announce message | Administrator |
| Displays the message in centered red text with horizontal rules to all players. |
| |
| ?-archetypes | Administrator |
| Browse the archetype list. GMs and the server host may approve, hide, and edit the architypes from the popup. |
| |
| ?-atoms | Game Master (debugging) |
| Display the name, type, x and y of all atoms in view(). |
| |
| ?-ban player reason | Administrator |
| Ban an unruly player from the server. Reason is optional. Banned players may not log in. |
| |
| ?-ban ip player reason | Administrator |
| Bans the IP address of an unruly player so that no keys may connect from that address. |
| |
| ?-ban network player reason | Administrator |
| Blocks any IP that matches the first three octets of the banned player's IP address. |
| |
| ?-banlist | Administrator |
| Displays a list of all current bans. |
| |
| ?-boot player reason | Administrator |
| Boot an troublesome player from the server. Reason is optional. |
| |
| ?-build | Game Master |
| Choose which type of turf to build when the GM clicks a turf. GM building does not work on the "home" levels. |
| |
| ?-buildprices | Game Master |
| Opens a dialog which displays the build cost for every item in the build interface. The server host may enter new values to modify the cost. |
| |
| ?-buildtemplate turf | Game Master |
| Set turf as a template which will be duplicated everywhere the GM clicks. |
| |
| ?-carboncopy target | Game Master |
| Creates a duplicate of any target in view. Target may not be a turf or player mob. |
| |
| ?-cavein | Administrator |
| Removes a dungeon from the dungeon index. |
| |
| ?-clearlog name | Game Master |
| Remove a name from the namelog, freeing it for use by other players. |
| |
| ?-conjure item_type | Game Master |
| Creates a fresh item of the specified type in the GM's inventory. |
| |
| ?-countmobs z_level | Administrator |
| Forces the z level to re-evaluate the number of mobs on it, correcting faulty level reports. |
| |
| ?-critters | Game Master |
| Opens the Critters Console, allowing you to define critter types and themes. |
| |
| ?-dungeon | Game Master |
| Allows you to directly modify a dungeon's settings through the Var Explorer. |
| |
| ?-effects | Game Master |
| Opens the Status Effect Console, allowing you to add, edit, or delete the status effects on the server. |
| |
| ?-eradicate target | Game Master |
| Destroys an obj or non-player mob target. |
| |
| ?-explore target | Game Master |
| Opens the Var Explorer, which allows the GM to view and modify all vars of the target.
Warning: There are few safeguards on the var explorer and you can make changes that will cause procs to crash and possibly make a mob unplayable or the server to crash. Be extremely careful with this command. |
| |
| ?-export-textfile | Game Master (debugging) |
| Exports a savefile in the DD directory to a text file for easier debugging. |
| |
| ?-fileview | Game Master (debugging) |
| Explore the file in the var explorer. Still exerimental. |
| |
| ?-fixelems mob | Game Master |
| Reset's all of the mob's elemental defense levels to the correct values. |
| |
| ?-fixhands target | Game Master |
| Repairs the hands of a mob, if they become broken somehow. |
| |
| ?-fixlum turf | Game Master |
| Repairs the luminosity (lighting) effects for the turf. |
| |
| ?-flag | Game Master |
| Visually flags all atoms in view which match the variable and value you specify, or clears those flags. |
| |
| ?-fullmap | Game Master |
| Gives the GM a complete and current map of the level he or she is on. |
| |
| ?-ghostform | Game Master |
| Toggles the visibility and density of the GM. |
| |
| ?-giveeffect item | Game Master |
| Give or remove a status effect to the item. |
| |
| ?-giveelement item | Game Master |
| Change the element of the item. |
| |
| ?-gmslist | Administrator |
| List the permanant server GMs and Admins, as well as the currently logged in permanant or temporary GMs and Admins. |
| |
| ?-grant GM player | Game Master level Server Host |
| Makes player a permanant Game Master on this server. |
| |
| ?-grant admin player | Game Master or Server Host |
| Makes player a permanant administrator on this server. |
| |
| ?-identify item | Game Master |
| Flags the item as identified and examines it. |
| |
| ?-import file | Game Master |
| Import critter sets, critter types, and/or item prototypes from file. If an imported item has the same label as an existing item, the GM has the option to overwrite the old item, rename the new item, or cancel the import of that item. |
| |
| ?-itemlist | Game Master |
| Lists every hardcoded item type and some default values for each of them. |
| |
| ?-levelreport popup | Game Master |
| Displays a list of levels in the level cache, their dungeonID, depth, status, the z level they occupy, and the number of players and number of non-player critters on that level. At the end of the level report is a link that allows you to explore the level list in the Var Explorer. If you supply an argument, the display will be in a popup window, otherwise it appears in the text display. |
| |
| ?-loadlevel | Game Master |
| Loads a specific level of a dungeon. |
| |
| ?-locale mob | Game Master |
| Gives the current x, y, and z co-ordinates of mob. |
| |
| ?-mindwhisper mob message | Administrator |
| Sends message in red text directly to mob without the various entanglements of the normal communication commands. |
| |
| ?-mobson z-level | Game Master |
| Opens the Var Explorer with a list of all mobs on z-level. |
| |
| ?-mute mob reason | Administrator |
| Mute an unruly or annoying mob. Reason is optional. Reverse this with ?-unmute |
| |
| ?-nameregister filter | Administrator |
| Returns all name/key pairs with a name that contains the filter string. You may match by key name instead of character name by specifying "key:[match text]" as the filter. |
| |
| ?-newlevel | Administrator |
| Creates a new z level, temporarily expanding the level cache until the server reboots. |
| |
| ?-pause timer | Game Master level Server Host |
| Pauses or unpauses the lifecycle of the entire game. Some actions will still be available while hte lifecycle is paused, but movement, combat, and critter AI will cease until the pause ends.
A positive timer value pauses the game after that many ticks. A negative timer value pauses the game immediately. If timer equals 0, the game is unpaused and any pending pause timer aborts. |
| |
| ?-prototype | Game Master |
| Opens the Prototype Console, allowing you to add, edit, delete, or create an instance of an item prototype. |
| |
| ?-savelevel alias | GameMaster |
| Immediately save the level the user is currently on. This can even force a save of the home map, so that the GameMaster may customize the home map and have it load automatically next time.
If alias is specified, this level will be saved to the alias folder so that it can be reused over and over without altering the original file. |
| |
| ?-sessiontime | Administrator |
| Reports the ammount of time that the current game session has been running. |
| |
| ?-settings | Administrator |
| Displays the Server Settings. The server host may use this dialog to change the settings. |
| |
| ?-shutdown | Administrator |
| Displays an announcement with optional message, saves all dungeon levels, and reboots or shuts down the game. It is important to always use this command before closing the game, otherwise active dungeon levels will not be saved. |
| |
| ?-sortdungeons | Game Master |
| Sorts the dungeon list alphabetically. |
| |
| ?-status obj or mob | Game Master |
| Opens a dialog that allows you to manipulate the status effects of the obj or mob. |
| |
| ?-strip GM | Game Master level Server Host |
| Removes a GM or admin's special commands and abilities. |
| |
| ?-strip admin | Game Master or Server Host |
| Removes an admin's special commands and abilities. |
| |
| ?-teleport x y z | Game Master |
| Teleports the game master to the specified x, y, and z coordinates. |
| |
| ?-temp GM player | Game Master |
| Makes player a game master until the server reboots or GM status is stripped. |
| |
| ?-temp admin player | Game Master or Server Host |
| Makes player an administrator until the game reboots or admin status is stripped. |
| |
| ?-unban key | Administrator |
| Removes key from the ban list. |
| |
| ?-unban ip address | Administrator |
| Removes address from the ip ban list. May also be used to remove network bans. |
| |
| ?-unidentify item | Game Master |
| Removes the identify flag from an item and examines it. |
| |
| ?-unmute mob | Administrator |
| Remove the administrative mute from a mob. |
| |
| ?-warp obj_or_mob x y z | |
| Moves obj_or_mob to coordinates x, y, z. |
| |
| ?-watch mob | Gamemaster |
| Moves your point of view to target mob. You will receive an echo of all communications sent to the mob. Any movement action you take will restore your POV to your own mob. |
| |
| ?-website player page | Administrator |
| Shows player the specified page from the Darke Dungeon website. page must be URL encoded, i.e. to display the "Gamemaster Guide" page to Shadowdarke, you would enter "?-website Shadowdarke Gamemaster+Guide". If page is ommited, it shows the FAQ page. |
| |
| ?-who | Administrator |
| Displays the name, key, and idle time of all connected and linkdead players. |
| |