Darke Dungeon

Darke Dungeon: Administrator and Gamemaster Commands

This is a comprehensive alphabatized list of all the administrator and gamemaster commands in Darke Dungeon.

CommandAvailability
?-allatomsGame Master (debugging)
List the number of each atom type in the world, as well as the total number of atoms.
 
?-allmobsGame Master (debugging)
List the number of mobs on each z level.
 
?-announce messageAdministrator
Displays the message in centered red text with horizontal rules to all players.
 
?-archetypes Administrator
Browse the archetype list. GMs and the server host may approve, hide, and edit the architypes from the popup.
 
?-atomsGame Master (debugging)
Display the name, type, x and y of all atoms in view().
 
?-ban player reasonAdministrator
Ban an unruly player from the server. Reason is optional. Banned players may not log in.
 
?-ban ip player reasonAdministrator
Bans the IP address of an unruly player so that no keys may connect from that address.
 
?-ban network player reasonAdministrator
Blocks any IP that matches the first three octets of the banned player's IP address.
 
?-banlistAdministrator
Displays a list of all current bans.
 
?-boot player reasonAdministrator
Boot an troublesome player from the server. Reason is optional.
 
?-buildGame Master
Choose which type of turf to build when the GM clicks a turf. GM building does not work on the "home" levels.
 
?-buildpricesGame Master
Opens a dialog which displays the build cost for every item in the build interface. The server host may enter new values to modify the cost.
 
?-buildtemplate turfGame Master
Set turf as a template which will be duplicated everywhere the GM clicks.
 
?-carboncopy targetGame Master
Creates a duplicate of any target in view. Target may not be a turf or player mob.
 
?-caveinAdministrator
Removes a dungeon from the dungeon index.
 
?-clearlog nameGame Master
Remove a name from the namelog, freeing it for use by other players.
 
?-conjure item_typeGame Master
Creates a fresh item of the specified type in the GM's inventory.
 
?-countmobs z_levelAdministrator
Forces the z level to re-evaluate the number of mobs on it, correcting faulty level reports.
 
?-crittersGame Master
Opens the Critters Console, allowing you to define critter types and themes.
 
?-dungeonGame Master
Allows you to directly modify a dungeon's settings through the Var Explorer.
 
?-effectsGame Master
Opens the Status Effect Console, allowing you to add, edit, or delete the status effects on the server.
 
?-eradicate targetGame Master
Destroys an obj or non-player mob target.
 
?-explore targetGame Master
Opens the Var Explorer, which allows the GM to view and modify all vars of the target.

Warning: There are few safeguards on the var explorer and you can make changes that will cause procs to crash and possibly make a mob unplayable or the server to crash. Be extremely careful with this command.

 
?-export-textfileGame Master (debugging)
Exports a savefile in the DD directory to a text file for easier debugging.
 
?-fileviewGame Master (debugging)
Explore the file in the var explorer. Still exerimental.
 
?-fixelems mobGame Master
Reset's all of the mob's elemental defense levels to the correct values.
 
?-fixhands targetGame Master
Repairs the hands of a mob, if they become broken somehow.
 
?-fixlum turfGame Master
Repairs the luminosity (lighting) effects for the turf.
 
?-flagGame Master
Visually flags all atoms in view which match the variable and value you specify, or clears those flags.
 
?-fullmapGame Master
Gives the GM a complete and current map of the level he or she is on.
 
?-ghostformGame Master
Toggles the visibility and density of the GM.
 
?-giveeffect itemGame Master
Give or remove a status effect to the item.
 
?-giveelement itemGame Master
Change the element of the item.
 
?-gmslistAdministrator
List the permanant server GMs and Admins, as well as the currently logged in permanant or temporary GMs and Admins.
 
?-grant GM playerGame Master level Server Host
Makes player a permanant Game Master on this server.
 
?-grant admin playerGame Master or Server Host
Makes player a permanant administrator on this server.
 
?-identify itemGame Master
Flags the item as identified and examines it.
 
?-import fileGame Master
Import critter sets, critter types, and/or item prototypes from file. If an imported item has the same label as an existing item, the GM has the option to overwrite the old item, rename the new item, or cancel the import of that item.
 
?-itemlistGame Master
Lists every hardcoded item type and some default values for each of them.
 
?-levelreport popupGame Master
Displays a list of levels in the level cache, their dungeonID, depth, status, the z level they occupy, and the number of players and number of non-player critters on that level. At the end of the level report is a link that allows you to explore the level list in the Var Explorer. If you supply an argument, the display will be in a popup window, otherwise it appears in the text display.
 
?-loadlevelGame Master
Loads a specific level of a dungeon.
 
?-locale mobGame Master
Gives the current x, y, and z co-ordinates of mob.
 
?-mindwhisper mob messageAdministrator
Sends message in red text directly to mob without the various entanglements of the normal communication commands.
 
?-mobson z-levelGame Master
Opens the Var Explorer with a list of all mobs on z-level.
 
?-mute mob reasonAdministrator
Mute an unruly or annoying mob. Reason is optional. Reverse this with ?-unmute
 
?-nameregister filterAdministrator
Returns all name/key pairs with a name that contains the filter string. You may match by key name instead of character name by specifying "key:[match text]" as the filter.
 
?-newlevelAdministrator
Creates a new z level, temporarily expanding the level cache until the server reboots.
 
?-pause timerGame Master level Server Host
Pauses or unpauses the lifecycle of the entire game. Some actions will still be available while hte lifecycle is paused, but movement, combat, and critter AI will cease until the pause ends.

A positive timer value pauses the game after that many ticks. A negative timer value pauses the game immediately. If timer equals 0, the game is unpaused and any pending pause timer aborts.

 
?-prototypeGame Master
Opens the Prototype Console, allowing you to add, edit, delete, or create an instance of an item prototype.
 
?-savelevel aliasGameMaster
Immediately save the level the user is currently on. This can even force a save of the home map, so that the GameMaster may customize the home map and have it load automatically next time.

If alias is specified, this level will be saved to the alias folder so that it can be reused over and over without altering the original file.

 
?-sessiontimeAdministrator
Reports the ammount of time that the current game session has been running.
 
?-settingsAdministrator
Displays the Server Settings. The server host may use this dialog to change the settings.
 
?-shutdownAdministrator
Displays an announcement with optional message, saves all dungeon levels, and reboots or shuts down the game. It is important to always use this command before closing the game, otherwise active dungeon levels will not be saved.
 
?-sortdungeonsGame Master
Sorts the dungeon list alphabetically.
 
?-status obj or mobGame Master
Opens a dialog that allows you to manipulate the status effects of the obj or mob.
 
?-strip GMGame Master level Server Host
Removes a GM or admin's special commands and abilities.
 
?-strip adminGame Master or Server Host
Removes an admin's special commands and abilities.
 
?-teleport x y zGame Master
Teleports the game master to the specified x, y, and z coordinates.
 
?-temp GM playerGame Master
Makes player a game master until the server reboots or GM status is stripped.
 
?-temp admin playerGame Master or Server Host
Makes player an administrator until the game reboots or admin status is stripped.
 
?-unban keyAdministrator
Removes key from the ban list.
 
?-unban ip addressAdministrator
Removes address from the ip ban list. May also be used to remove network bans.
 
?-unidentify itemGame Master
Removes the identify flag from an item and examines it.
 
?-unmute mobAdministrator
Remove the administrative mute from a mob.
 
?-warp obj_or_mob x y z
Moves obj_or_mob to coordinates x, y, z.
 
?-watch mobGamemaster
Moves your point of view to target mob. You will receive an echo of all communications sent to the mob. Any movement action you take will restore your POV to your own mob.
 
?-website player pageAdministrator
Shows player the specified page from the Darke Dungeon website. page must be URL encoded, i.e. to display the "Gamemaster Guide" page to Shadowdarke, you would enter "?-website Shadowdarke Gamemaster+Guide". If page is ommited, it shows the FAQ page.
 
?-whoAdministrator
Displays the name, key, and idle time of all connected and linkdead players.
 



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Login | Last updated Mar 31, 2009 11:56:38 by Shadowdarke.